![]() ![]() Is there a lot of possible diversity in playstyles between different species (that was lacking in DW). How is the economy, especially the private sector? How much micromanagement is there? Can you leave tedious work to the AI? So how do both games compare to each other? I'm thinking mostly of these criteria: Invading everything manually was too tedious, so I gave up on the game. I know it's possible, but it never worked for me. ![]() I kind of liked it, but I never figured out how to automatize planet invasion. The only similar game to Stellaris that I've played is Distant Worlds. I ended up not really paying attention to the development, so now I'd like to rely on you guys to guide me. Anyway, I was put off from buying it due to poor reviews from other players, so I decided I would just wait and follow the development closely and decide later. I love the concept of mushroom people even if it doesn't make much sense biologically. Despite not being a fan of science-fiction, when Stellaris came out a few years ago, I was actually pretty excited by it since the reveal of playable Fungoid species. ![]()
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